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3D development: collaborating remotely in real-time.

What is NVIDA Omniverse™ plataform?

Omniverse is a software that enables artists, architects, designers, and other creators, to work together in real-time, and continuously in 3D projects, regardless of whether they are on the same building or scattered all around the world.

With this platform, teams working remotely can collaborate simultaneously on projects as fast as editing or saving a normal online document. Architects making real-time reviews and changes to models, designers experimenting with color schemes or furniture in a scene, or engineers collaborating on autonomous vehicles, will be cooperating live between their favorite applications.

Omniverse is based on Pixar’s Universal Scene Description (USD), the most used format for interchange between 3D applications. The platform also uses NVIDIA technology such as real-time photorealistic rendering with RTX technology, physics, materials, and interactive workflows between 3D software such as Adobe, Autodesk, Rhinoceros, Graphisoft, Trimble, Unity, Unreal, and SideFX. They are also working with Blender to add USD capabilities and enable Omniverse integration with its software.

Pixar´s USD offers a unified method and format for seamless and efficient live communication between 3d applications and users while keeping overall integrity and security.

The open beta of Omniverse as been for over a year in early access being evaluated by over 40 companies and as many as 400 individual creators and developers.

How to Get Omniverse.

Sign up for the Omniverse open beta program and read more about it at It will be available for download this fall.

What do you think about this platform?

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