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GRAPP 2022

The 17th International Joint Conference on Computer Vision, Imaging, and Computer Graphics Theory and Applications has been scheduled and this year is to be held in Vienna, Austria from the 6th to the 8th of February, 2022.


GRAPP is part of VISIGRAPP, and its goal is to become a point of contact between researchers, engineers, and practitioners in Computer Graphics. The conference will be structured along four main tracks, covering different aspects related to Computer Graphics, from Modelling to Rendering, including Animation, Interactive Environments, and Social Agents In Computer Graphics.

PAPER SUBMISSION and CONFERENCE AREAS


Original work in any of the bellow conference areas is being accepted.

The sub-topics here listed are not limited, meaning that unlisted but related sub-topics are also acceptable if they fit the main topic areas, and papers may address one or more of the following:


1. GEOMETRY AND MODELING

  • Procedural and Multi-resolution Modeling

  • Image-Based Modeling

  • Solid and Heterogeneous Modeling

  • Geometric Computing

  • Surface Modeling

  • Physics-Based Modeling

  • Fundamental Methods and Algorithms

  • Model Validation

  • Texture Models, Analysis, and Synthesis

  • CAGD/CAD/CAM Systems

  • Quad-Dominant Remeshing

  • Hexahedral Meshing

  • 3D Model Repair and Scene Reconstruction

  • Architectural Geometry

  • Processing Frameworks and Data Structures

  • Modeling and Algorithms

  • Scene and Object Modeling

  • Modeling of Natural Scenes and Phenomena


2. RENDERING

  • Real-Time Rendering

  • Shadows, Translucency, and Visibility

  • High-Performance Computing and Parallel Rendering

  • High Dynamic Range Rendering

  • Computational Photography

  • Systems and Software Architectures for Rendering

  • Volume Rendering

  • Rendering Algorithms

  • Image-Based Rendering

  • Lighting and Appearance

  • Non-Photorealistic Rendering, Painting-like Rendering, Drawing

  • Rendering Hardware

  • Point-Based Rendering


3. ANIMATION AND SIMULATION

  • Real-Time Clothing and Virtual Fashion

  • Animation from Motion Capture

  • Real-Time Character Animation

  • Plausible Motion Simulation

  • Animation of Particle Systems

  • Human Figure Animation

  • Crowd Simulation

  • Physics-Based Animation

  • Image-Based Animation

  • Modeling and Simulation for Education and Training

  • Scalable Fluid Simulation

  • Simulation of Elastic Rods, Shells, and Solids

  • Dynamic Simulation of Physical Behaviour

  • Animation Algorithms and Techniques

  • Real-Time Visual Simulation

  • Special Effects

  • Facial Animation

  • Animation Systems


4. INTERACTIVE ENVIRONMENTS

  • Procedural and Interactive Artworks

  • Graphical Interfaces

  • Virtual Humans and Artificial Life

  • Interactive 3D Graphics and Immersive Systems for Servers, Desktop, and Thin Clients

  • Interactive 3D Graphics for Mobile Devices like Smart Phones, PDAs, and UMPCs

  • Sketch-Based Interfaces

  • Virtual Reality Tools and Languages

  • Integration and Interoperation between 3D Documents and Web/Multimedia Technologies, including the Semantic Web

  • eLearning Applications and Computer Graphics

  • Games for Education and Training

  • Human Performance and Usability of Virtual Environments

  • Augmented, Mixed and Virtual Environments

  • Virtual Tours

  • Hardware Technologies for Augmented, Mixed and Virtual Environments

  • Collaborative Augmented, Mixed and Virtual Environments

  • Distributed Augmented, Mixed and Virtual Reality

  • Real-Time Graphics

  • Advanced User Interfaces

  • Mobile Interfaces


VISIGRAPP will have several internationally recognized speakers but their names are not yet confirmed. Also the exact venue will be revealed soon.

The congress will include several satellite events like Tutorials, Demos, or Workshops.


Here, a list of all submissions deadlines:


Regular Papers

Paper Submission: September 14, 2021 Authors Notification: November 15, 2021 Camera Ready and Registration: November 29, 2021


Position Papers

Paper Submission: October 29, 2021 Authors Notification: December 7, 2021 Camera Ready and Registration: December 21, 2021


Workshops

Workshop Proposal: September 22, 2021


Doctoral Consortium

Paper Submission: December 9, 2021

Authors Notification: December 22, 2021

Camera Ready and Registration: January 4, 2022


Special Sessions

Special Session Proposal: September 22, 2021


Tutorials

Tutorial Proposal: December 17, 2021


Demos

Demo Proposal: December 17, 2021


Panels

Panel Proposal: December 17, 2021


Abstracts Track

Abstract Submission: December 9, 2021

Authors Notification: December 22, 2021

Camera Ready and Registration: January 4, 2022


Registration Fees


Basic Registration

535€ - Member of INSTICC, with lunches included 595€ - Non member, with lunches included

220€ - Non member, early subscription, one-day pass with lunch included


These prices apply to both paper authors, i.e. speakers, and non-speakers. All other available registration options here.


Registration to GRAPP allows free access to all other VISIGRAPP conferences.


Non-Speakers registration early deadline: January 4, 2022

Non-Speakers registration late deadline: January 19, 2022


After this date, non-speaker registration is still possible, although conference bags and proceedings are limited to the existing stock.

Conference Chair


Kadi Bouatouch, IRISA, University of Rennes 1, France


Program Co-Chairs


A. Augusto Sousa, FEUP/INESC TEC, Portugal Kurt Debattista, University of Warwick, United Kingdom


GRAPP Secretariat

Address: Avenida de S. Francisco Xavier, Lote 7 Cv. C 2900-616 Setúbal - Portugal Tel.: +351 265 520 185 Fax: +351 265 520 186 e-mail: grapp.secretariat@insticc.org Web: http://www.grapp.visigrapp.org

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