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Corona 6 released!

Corona renderer 6 for 3ds Max & Cinema 4D is out!


Go to the Corona renderer website here !


Take a look at the new features highlights list and videos below!


New features and video for 3ds Max:


  • New Sun & Sky (handles sun below horizon, more accurate dawn & twilight)

  • New randomized texture tiling in the Uvw Randomizer

  • The new randomized texture tiling works with procedurals

  • New Adaptive Environment Sampler means no more portals

  • Material Library Update - 78 new materials

  • Support for Phoenix FD Foam

  • New options to propagate masks in reflection and refraction (for more control and options when post-processing)

  • New lens effects gives more realistic and more creative bloom & glare




New features and video for Cinema 4D:


  • New Sun & Sky (handles sun below horizon, more accurate dawn & twilight)

  • New randomized texture tiling in the Uvw Randomizer

  • The new randomized texture tiling works with procedurals

  • Corona Distance shader, for displacement, controlling scatters, volumetric clouds, mist that hugs a terrain, VFX, and more

  • New Adaptive Environment Sampler means no more portals

  • The VFB can now use the native Cinema 4D color space (useful when rendering animations, batch rendering, etc.)

  • New options to propagate masks in reflection and refraction (for more control and options when post-processing)

  • New lens effects gives more realistic and more creative bloom & glare




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