Corona 6 released!
Corona renderer 6 for 3ds Max & Cinema 4D is out!
Go to the Corona renderer website here !
Take a look at the new features highlights list and videos below!
New features and video for 3ds Max:
New Sun & Sky (handles sun below horizon, more accurate dawn & twilight)
New randomized texture tiling in the Uvw Randomizer
The new randomized texture tiling works with procedurals
New Adaptive Environment Sampler means no more portals
Material Library Update - 78 new materials
Support for Phoenix FD Foam
New options to propagate masks in reflection and refraction (for more control and options when post-processing)
New lens effects gives more realistic and more creative bloom & glare
New features and video for Cinema 4D:
New Sun & Sky (handles sun below horizon, more accurate dawn & twilight)
New randomized texture tiling in the Uvw Randomizer
The new randomized texture tiling works with procedurals
Corona Distance shader, for displacement, controlling scatters, volumetric clouds, mist that hugs a terrain, VFX, and more
New Adaptive Environment Sampler means no more portals
The VFB can now use the native Cinema 4D color space (useful when rendering animations, batch rendering, etc.)
New options to propagate masks in reflection and refraction (for more control and options when post-processing)
New lens effects gives more realistic and more creative bloom & glare